/*
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 * and open the template in the editor.
 */
package Controller;

import Model.World;
import Model.Boxel;
import Model.World_Table;

/**
 *
 * @author Daniel
 */
public class Controller1 {

    private World_Table _table;
//private final HashMap<int, int> _boxelRef; //<int rgb, int type>
    private final int WIDTH = 8;
    private final int HEIGHT = 8;

    public Controller1() {
    }

    private World_Table createWorldTable() {
        return new World_Table();
    }

    private World createWorld(String file) {
        return new World();
    }

    private Boxel createBoxel(int type) {
        return new Boxel();
    }
}
